Thursday, February 14, 2013

Happy Valentines!

Happy Valentines Day, everyone!
Here's a 3D model I am working on. It's still in progress and I honestly don't know when I'll have time to continue and make it look pretty.

In Progress
 
I've been busy since my 3D class started at The Art Department. Trying to learn 3D Studio Max for class and at the same time modeling my first assignment that is due soon! I really have a lot of hopes for this class, because I am anxious to learn and grow a lot as a modeler! The professor sounds tough, but awesome at the same time because I understand he's only being critical in order to have us improve. ^^ Working in 3D Max has proved to be a bit of a challenge since I'm trying to learn the program at the same time, but it only reminds me of how I first started out with Maya. So I plan on improving as much and as fast as I can. :3 Wish me luck!

Happy Valentines!
Anyways, I hope everyone has had/continuing to have a wonderful Valentines day! <3 Happy Valentines once again!

Friday, February 1, 2013

Late Update!

Random doodle while I was sick
So sorry I haven't been on for a while! D: I've been very sick on and off and busy as well. I was researching a lot and looking up tutorials to help me improve as a 3D Artist. Lately, I have been helping out with a fan-game project, but can't really say anything about that just yet..I don't think, I'll get back to you on that! ^^; I'm learning a lot of cool new things though!

One cool news, I had entered a 3D Modeling Contest by The Art Department and DeviantArt called The Train Your Brain Challenge. I decided to enter my Art Nouveau Building Model, low and behold I was one of the 20 contestants that won 3rd place! I won a free online class of my choice at The Art Department! I will be taking their 3D I class focused on specifically hard surface, organic, and prop/environment modeling. As a mainly self taught 3D Artist, I am hoping to gain a lot of knowledge with this class. Thank you DeviantArt and The Art Department!

Anyways, I have also been posting my work on Instagram for a while now, my username: juliesart.

Finally, I have been going back and drawing a lot more, which I really should be doing more often anyways. I have a few idea's for some new models, so hopefully I'll chuck those out soon. :3


Wednesday, December 5, 2012

Mayor's Car Textured

Finally got around to texturing the Mayor's car from Nightmare Before Christmas! So many things happened all at once, so I didn't have time to work on anything D,: Like..water leaking in my carpet right next to my computer..;_; Seems like everything is fine for now so I jumped on quickly to get some work done. Happy to say that I learned a few new things and improving on my textures. Must keep going!

I am quite happy with the results~

Autodesk Maya with Mental Ray render.
Textured in Photoshop.
Based on Disney's The Nightmare Before Christmas by Tim Burton.

Mayors Car- Front

Back view

Front view
Model Sheet


Wednesday, October 31, 2012

Happy Halloween!

Happy Halloween everyone! Here is the other model I've been working on for the holiday~
Model, UV mapping, lighting and rendering done through Maya with textures added through Photoshop.


Disney's Nightmare Before Christmas by Tim Burton.

Final Render of Zero's Doghouse



Occlusion Render

Wireframe on Shaded

Monday, October 15, 2012

The Mayor of Halloweentown's Ride

It's October and that could only mean one thing..Halloween! And when we think of Halloween, of course the first thing that pops into people's minds..or at least mine, is Tim Burton's, Nightmare Before Christmas. I thought it would be really cool to model The Mayor's awesome car in celebration of this holiday. It was so much fun modeling something so unique looking!
Here is the Occlusion Render of the model. More to come!

Movie- Disney's, Nightmare Before Christmas. Tim Burton.
3D Model- Julie Shah






Friday, July 6, 2012

'T Bootje building in Antwerp

It's been a while! I am happy to say that I finally finished my building model. This building is called   " 'T Bootje" located in Antwerp, Belgium. Art Nouveau Style.

This was a challenge for me, because I have never modeled something with this degree of detail. Art Nouveau is a style that has grown on me ever since my friend, Angela Song, recommended it to me when I was trying to find something unique to model. So thank you Angela! I can't wait to texture this..along with the rest of my pieces haha.



Front view
wireframe on shaded
side view
wireframe on shaded
Art Nouveau Lamp

wireframe on shaded



Tuesday, May 22, 2012

Steampunk Gun

 Steampunk gun modeled in Autodesk Maya. This was such an interesting design, I just had to go at it and start modeling! I tried applying some basic textures and rendered it out in MentalRay. I think it came out rather nice with the help of my Maya Professor. Definitely going to learn texturing better!

3D Motorcycle


One of my first models I attempted when I decided to go into 3D Modeling. Truly it was a challenge but that made me even more excited to finish it! My lighting has gotten better then before I have to say, now on to the next task, texturing! :D





Saturday, April 28, 2012

Luma and 1UP Toys

Crocheting has become one of my favorite hobbies since about 2 years ago. I love it! It's so much fun creating and attempting to make your own toys! One of my very first attempts at crocheting was my Green Luma and 1UP mushroom toys. Few challenges here and there but the outcome came out rather nice. :3

Mario Toys

Lumas and 1UP Mushroom



Wednesday, April 25, 2012

Mmm..Tarts

Another 3D Model! This time, chocolate tarts with raspberries~ :D I might as well model a whole tray full of delicious sweets..actually..might just do that. Lol. The room environment that the tarts are placed in still need work actually, so just a sneak peak! Enjoy!

Tarts

Tuesday, April 24, 2012

New Fruits!

So I decided to go back and model my fruit bowl again because looking back at my old Fruit Bowl, I thought "I can do better!" Lol
Anyways, I modeled it on Autodesk Maya using Nurbs and Polygons.

I have been focusing on making myself a better Modeler, however at the same time learning different types of textures and lighting. I have to say, its hard learning about textures and lighting (props to the lighting and texturing department at the studios!), but I love learning new things so I am willing!

Wireframe on Shaded


Occlusion Render
Fruit Bowl





Friday, January 27, 2012

Figure Drawing 2 hour Pose

Figure Drawing 2 hour pose


During Figure drawing class our model posed for the entire 2 and a half hours with breaks in between of course. I did several different drawings slightly different from each other as a study. This was really fun! I really need to walk in this semester and continue figure drawing as much as I can. <3

Box Figures

Box Figures for Figure Drawing Class
My final project for Figure drawing class was to use at least 5 figures in a drawing in any medium we want. I decided to draw box figures in ink because its something I have never done before. I also feel comfortable drawing box figures because it helps me determine the angles better. I regret not having a clear background in this project, however I believe it came out rather nice.

Once I have a suitable camera, I'll go back and get a better shot of this drawing. Sorry for the greyness! ;-;

Charcoal Woods~

Here's a project I worked on for my Figure drawing class! It was mostly to understand values and shapes and create an image out of it. I made many thumbnails during class to get an idea about values and shapes until I finally liked the drawing below. For the final project, I combined two of my thumbnails together to come up with a slightly altered version. Charcoal was very fun to work with during this project! My professor's only critique was that the trees combining in the background seemed to be forced upwards and not to have a clear definition of the ground as it recedes into the mountains. He really loved my 'hidden' animal in the entire portrait and my values came out pretty nice as well. 

I would love to go back and fix the problems he addressed once I have some time! Must improve! <3



Thumbnail of Project

Final Project